View, Perspective and Axonometric Perspective Windows

3-Dimensional story windows are composed of several parts according to the chosen viewport configuration. We may call these parts as window in window. We can examine these windows in four parts:

Plan Windows

Plan windows are the windows that every kind of data input is performed on. Every kind of 3D (wall, beam, furniture, slab, zone etc.) and 2D (line, circle, curve etc.) entities can be entered in these windows and the properties of the entered entities can be changed. The architectural mode/structural mode logic used in data inputs is described under the Story Windows topic.

View Windows

The view windows located in story windows are used to view the front, back, left and right facades and the top and bottom views of the project.

Every kind of 3D objects entered in the drawing area, are displayed (if they are visible from the related direction) in the view windows at the same time. It is possible to see the objects in these windows with Wireframe, Hidden Line and Solid display techniques.

In wireframe technique, the displayed objects are seen as lines. If hidden line is chosen, the visible object surfaces are filled with the drawing colors selected in the related entity settings dialogs. In case that solid is chosen, the objects are filled with the material textures appointed to the related objects.

To change the display technique;

Except these three techniques, the solid view settings may be set by the user by changing certain parameters. If you prefer such a setting;

There are three buttons at the upper right corner of view windows. From these three buttons;

It is not possible to send the views in view windows to printer/plotter directly. However, you can generate the vector drawings of these and take outputs. To generate the vector form of view windows;

View windows can be transformed to another view, perspective, plan or axonometric perspective window at any time. For this purpose;

Perspective Windows

The perspective windows located in story windows are used to view the project from any point of view 3-dimensionally.

Every kind of 3D objects entered in the drawing area, are displayed (if they are visible from the related direction) in the perspective windows at the same time. It is possible to see the objects in these windows with Wireframe, Hidden Line and Solid display techniques.

In wireframe technique, the displayed objects are seen as lines. If hidden line is chosen, the visible object surfaces are filled with the drawing colors selected in the related entity settings dialogs. In case that solid is chosen, the objects are filled with the material textures appointed to the related objects.

To change the display technique;

Except these three techniques, the solid view settings may be set by the user by changing certain parameters. If you prefer such a setting;

The explanations about the parameters in the Render Settings dialog are given under the topic 3D Perspective and Solid Modeling/Perspective-View Windows and Viewport Configuration in this book.

There are three buttons at the upper right corner of perspective windows. From these three buttons;

It is possible to examine the model in in perspective windows from various view points. The Interactive Camera and Fly Mode commands have been developed for this purpose.

To examine the perspective view via Interactive Camera;

To examine the perspective view via Fly Mode;

It is not possible to send the views in perspective windows to printer/plotter directly. However, you can generate the vector drawings of these and take outputs. To generate the vector form of perspective windows;

Perspective windows can be transformed to view, plan or axonometric perspective windows at any time. For this purpose;

You may place several cameras on the project and exmine the perspective view of the project from these cameras.

The above explained Interactive Camera, Fly Mode and Generate Vector Drawing commands are valid for camera perspectives as well.

Axonometric Perspective Windows

Perspective windows have been developed to examine the project in 3-dimensions. It is possible to generate the vector drawing of the views in these windows and take their printer/plotter outputs as well. However, it is difficult to set the sight direction and scale of the vector drawings generated from perspective windows. Axonometric Perspective Windows have been developed for this reason.

To pass to an Axonometric Perspective Window;

Axonometric views like Southeast, Northwest, Monometric, Dimetric etc. are ready made in the program. However, the user can also define new axonometric views.or modify the existing views by changing the parameters. The procedure is as follows:

The parameters in the dialog are:

Presets: The axonometric views defined are listed in this table. You can add or remove new views in the list.

To add a new view right-click on the table and click Add from the appearing menu. Anew line with name "Name for new axonometric view" will be created in the list. Give an appropriate name for the view and set the parameters in the dialog accordingly. If you want the newly added view to appear in the context menu check the related box in the Popup column.

To remove a view from the list, right-click on the related view and click Delete from the appearing menu.

Restore Originals: Restores the default views in the list..

Regular: If you have this button pressed, you can intervene to the sight direction (angles) of the view. Move the mouse on the coordinate preview window on the right by holding down the left mouse button. The co-ordinate system and the axonometric view in the related window will rotate. You can arrange the sight direction by entering values (degree) in the related X, Y, and Z boxes below.

Freehand: If you have this button pressed, you can intervene to the scale of the view. Move the mouse on the coordinate preview window. Left-click on one of the coordinate bars (X/Y/Z) and move the mouse. The scale of the related co-ordinate bar and the dimension of the objects in the axonometric view will change. You can arrange the scale and the sight direction by entering values in the related X, Y, and Z boxes for scale and angle below.

Scale: Enter values to scale the dimensions of the objects in the axonometric view window in X, Y and Z direction. e.g. Let us have a 4x4x4 m cube and enter 1 for X, 0.5 for Y and 2 for Z. After this, generate the vector drawing of the axonometric view and measure the dinemsions on the vector window. The X dimension will be drawn 4 meters, Y dimension 2 metres and Z dimension 8 metres.

Angle: The angle (degree) of the window with respect to X, Y and Z axes.

Reset: Restores the default scale and angle values for X, Y, Z directions.

Right hand system: Check to work with right hand system angles.

It is not possible to send the views in axonometric perspective windows to printer/plotter directly. However, you can generate the vector drawings of these and take outputs. To generate the vector form of axonometric perspective windows;

Axonometric perspective windows can be transformed to view, plan or perspective windows at any time. For this purpose;